AI Insights · Timothy · July 2024
Top Hypercasual Games in Brazil Q2 2024
Discover the top-performing hypercasual games in Brazil for Q2 2024, including key insights into downloads, revenue, and active users.
In Q2 2024, the Brazilian market saw significant activity in the hypercasual gaming sector. Here's a detailed look at the top five hypercasual games, based on data from Sensor Tower.
Supermarket Manager Simulator by Digital Melody Games had a robust start with impressive weekly downloads peaking at around 3.3M in mid-April. However, downloads gradually declined to approximately 65K by the end of June. Revenue followed a similar trend, peaking at about $55K in mid-April before tapering off to just over $1K by late June. Weekly active users (WAU) mirrored these trends, with a peak of around 6M and a subsequent drop to around 450K.
Vice Online - Open World Games from Jarvi Games Ltd displayed a steady performance throughout the quarter. Weekly downloads remained relatively stable, ranging from 33K to 49K. Revenue showed consistent figures, hovering around $10K to $18K weekly, with a noticeable peak at the end of June. WAU stayed strong and stable, increasing slightly from 332K to 376K over the quarter.
One State RP - Role Play Life by ChillBase showed a notable upward trend in both revenue and downloads. Weekly revenue grew from about $5.5K to nearly $14.5K by the end of June. Downloads saw a healthy rise from around 41K to 48K, with WAU also increasing from 216K to 220K, indicating a growing user base and engagement.
Screw Jam, developed by Rollic Games, experienced a gradual increase in revenue, starting at around $1.3K and climbing to approximately $3.7K by the end of June. Downloads fluctuated, peaking at around 14K in early April but dropping to approximately 6K by the end of the quarter. WAU followed a consistent pattern, with a slight peak in mid-May at around 38K before settling at around 29K by late June.
Pizza Ready! by Supercent, Inc. maintained a strong presence in the market, with weekly downloads ranging from approximately 285K to 452K. Revenue stayed relatively stable around $2K weekly. WAU showed a steady increase, starting at around 892K and reaching nearly 994K by the end of June, reflecting consistent user engagement.
These insights are based on Sensor Tower data. For more detailed information and further analysis, visit Sensor Tower.